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2024-11-13 20:45:29 +03:00

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-create-3rd-person =
{ $chance ->
[1] Создает
*[other] создаёт
}
-cause-3rd-person =
{ $chance ->
[1] Вызывает
*[other] вызывает
}
-satiate-3rd-person =
{ $chance ->
[1] Насыщает
*[other] насыщает
}
-create-3rd-person =
{ $chance ->
[1] создает
*[other] Создает
}
-cause-3rd-person =
{ $chance ->
[1] вызывает
*[other] Вызывает
}
-satiate-3rd-person =
{ $chance ->
[1] насыщает
*[other] Насыщает
}
reagent-effect-guidebook-create-entity-reaction-effect =
{ $chance ->
[1] создаёт
*[other] Создаёт
} { $amount ->
[1] { INDEFINITE($entname) }
*[other] { $amount } { MAKEPLURAL($entname) }
}
reagent-effect-guidebook-explosion-reaction-effect =
{ $chance ->
[1] вызывает
*[other] Вызывает
} взрыв
reagent-effect-guidebook-foam-area-reaction-effect =
{ $chance ->
[1] создаёт
*[other] Создаёт
} большое количество пены
reagent-effect-guidebook-foam-area-reaction-effect =
{ $chance ->
[1] создаёт
*[other] Создаёт
} большое количество дыма
reagent-effect-guidebook-satiate-thirst =
{ $chance ->
[1] насыщает
*[other] Насыщает
} { $relative ->
[1] жажду средне
*[other] жажду на { NATURALFIXED($relative, 3) }x от среднего
}
reagent-effect-guidebook-satiate-hunger =
{ $chance ->
[1] насыщает
*[other] Насыщает
} { $relative ->
[1] голод средне
*[other] голод на { NATURALFIXED($relative, 3) }x от среднего
}
reagent-effect-guidebook-health-change =
{ $chance ->
[1]
{ $healsordeals ->
[heals] Лечит
[deals] Наносит
*[both] Изменяет здоровье на
}
*[other]
{ $healsordeals ->
[heals] лечит
[deals] наносит
*[both] Изменяет здоровье на
}
} { $changes }
reagent-effect-guidebook-status-effect =
{ $type ->
[add]
{ $chance ->
[1] Вызывает
*[other] вызывает
} { LOC($key) } как минимум на { NATURALFIXED($time, 3) } { $time } с накоплением
*[set]
{ $chance ->
[1] Вызывает
*[other] вызывает
} { LOC($key) } как минимум на { NATURALFIXED($time, 3) } { $time } без накоплением
[remove]
{ $chance ->
[1] Убирает
*[other] убирает
} { NATURALFIXED($time, 3) } { $time } { LOC($key) }
}
reagent-effect-guidebook-activate-artifact =
{ $chance ->
[1] Пытается
*[other] пытается
} активировать артефакт
reagent-effect-guidebook-set-solution-temperature-effect =
{ $chance ->
[1] Устаналивает
*[other] устанавливает
} температуру раствора точно { NATURALFIXED($temperature, 2) }К
reagent-effect-guidebook-adjust-solution-temperature-effect =
{ $chance ->
[1]
{ $deltasign ->
[1] Добавляет
*[-1] Убирает
}
*[other]
{ $deltasign ->
[1] добавляет
*[-1] убирает
}
} тепло раствору до тех пор, пока он не достигнет { $deltasign ->
[1] не больше { NATURALFIXED($maxtemp, 2) }К
*[-1] не меньше { NATURALFIXED($mintemp, 2) }К
}
reagent-effect-guidebook-adjust-reagent-reagent =
{ $chance ->
[1]
{ $deltasign ->
[1] Adds
*[-1] Removes
}
*[other]
{ $deltasign ->
[1] add
*[-1] remove
}
} { NATURALFIXED($amount, 2) }u of { $reagent } { $deltasign ->
[1] to
*[-1] from
} the solution
reagent-effect-guidebook-adjust-reagent-group =
{ $chance ->
[1]
{ $deltasign ->
[1] Adds
*[-1] Removes
}
*[other]
{ $deltasign ->
[1] add
*[-1] remove
}
} { NATURALFIXED($amount, 2) }u of reagents in the group { $group } { $deltasign ->
[1] to
*[-1] from
} the solution
reagent-effect-guidebook-adjust-temperature =
{ $chance ->
[1]
{ $deltasign ->
[1] Adds
*[-1] Removes
}
*[other]
{ $deltasign ->
[1] add
*[-1] remove
}
} { POWERJOULES($amount) } of heat { $deltasign ->
[1] to
*[-1] from
} the body it's in
reagent-effect-guidebook-chem-cause-disease =
{ $chance ->
[1] Causes
*[other] cause
} the disease { $disease }
reagent-effect-guidebook-chem-cause-random-disease =
{ $chance ->
[1] Causes
*[other] cause
} the diseases { $diseases }
reagent-effect-guidebook-jittering =
{ $chance ->
[1] Causes
*[other] cause
} jittering
reagent-effect-guidebook-chem-clean-bloodstream =
{ $chance ->
[1] Cleanses
*[other] cleanse
} the bloodstream of other chemicals
reagent-effect-guidebook-cure-disease =
{ $chance ->
[1] Cures
*[other] cure
} diseases
reagent-effect-guidebook-cure-eye-damage =
{ $chance ->
[1]
{ $deltasign ->
[1] Heals
*[-1] Deals
}
*[other]
{ $deltasign ->
[1] heal
*[-1] deal
}
} eye damage
reagent-effect-guidebook-chem-vomit =
{ $chance ->
[1] Causes
*[other] cause
} vomiting
reagent-effect-guidebook-create-gas =
{ $chance ->
[1] Creates
*[other] create
} { $moles } { $moles ->
[1] mole
*[other] moles
} of { $gas }
reagent-effect-guidebook-drunk =
{ $chance ->
[1] Causes
*[other] cause
} drunkness
reagent-effect-guidebook-electrocute =
{ $chance ->
[1] Electrocutes
*[other] electrocute
} the metabolizer for { NATURALFIXED($time, 3) } { $time }
reagent-effect-guidebook-extinguish-reaction =
{ $chance ->
[1] Extinguishes
*[other] extinguish
} fire
reagent-effect-guidebook-flammable-reaction =
{ $chance ->
[1] Increases
*[other] increase
} flammability
reagent-effect-guidebook-ignite =
{ $chance ->
[1] Ignites
*[other] ignite
} the metabolizer
reagent-effect-guidebook-make-sentient =
{ $chance ->
[1] Makes
*[other] make
} the metabolizer sentient
reagent-effect-guidebook-modify-bleed-amount =
{ $chance ->
[1]
{ $deltasign ->
[1] Induces
*[-1] Reduces
}
*[other]
{ $deltasign ->
[1] induce
*[-1] reduce
}
} bleeding
reagent-effect-guidebook-modify-blood-level =
{ $chance ->
[1]
{ $deltasign ->
[1] Increases
*[-1] Decreases
}
*[other]
{ $deltasign ->
[1] increases
*[-1] decreases
}
} blood level
reagent-effect-guidebook-paralyze =
{ $chance ->
[1] Paralyzes
*[other] paralyze
} the metabolizer for at least { NATURALFIXED($time, 3) } { $time }
reagent-effect-guidebook-cure-zombie-infection =
{ $chance ->
[1] Cures
*[other] cure
} an ongoing zombie infection
reagent-effect-guidebook-cause-zombie-infection =
{ $chance ->
[1] Gives
*[other] give
} an individual the zombie infection
reagent-effect-guidebook-innoculate-zombie-infection =
{ $chance ->
[1] Cures
*[other] cure
} an ongoing zombie infection, and provides immunity to future infections
reagent-effect-guidebook-movespeed-modifier =
{ $chance ->
[1] Modifies
*[other] modify
} movement speed by { NATURALFIXED($walkspeed, 3) }x for at least { NATURALFIXED($time, 3) } { $time }
reagent-effect-guidebook-reset-narcolepsy =
{ $chance ->
[1] Temporarily staves
*[other] temporarily stave
} off narcolepsy
reagent-effect-guidebook-wash-cream-pie-reaction =
{ $chance ->
[1] Washes
*[other] wash
} off cream pie from one's face
reagent-effect-guidebook-missing =
{ $chance ->
[1] Causes
*[other] cause
} an unknown effect as nobody has written this effect yet
# Amour
reagent-effect-guidebook-sex-change =
{ $chance ->
[1] Делает
*[other] делает
} метаболизатор меняет пол
reagent-effect-guidebook-gender-change =
{ $chance ->
[1] Делает
*[other] делает
} метаболизатор меняет пол