Assign a default value to ClickDamageModifier (#19871)
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@@ -75,7 +75,7 @@ public sealed partial class MeleeWeaponComponent : Component
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/// Multiplies damage by this amount for single-target attacks.
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/// </summary>
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[ViewVariables(VVAccess.ReadWrite), DataField("clickDamageModifier")]
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public FixedPoint2 ClickDamageModifier;
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public FixedPoint2 ClickDamageModifier = FixedPoint2.New(1);
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// TODO: Temporarily 1.5 until interactionoutline is adjusted to use melee, then probably drop to 1.2
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/// <summary>
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