PJBot
023832d4e8
Automatic changelog update
2021-10-23 22:30:41 -04:00
PJBot
77c28c0302
Automatic changelog update
2021-10-23 20:33:35 -04:00
E F R
ee031153c3
Maps/Saltern: Remove duplicate wires ( #4985 )
2021-10-23 17:32:49 -07:00
moonheart08
86e2f2005e
Allows placing cables on lattices. ( #4984 )
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Adds a "sturdy" tile flag, that in the future could be used by construction/etc to figure out if it's safe to build on a tile. (For example water isn't space, but it's not a sturdy building surface!)
2021-10-23 17:32:33 -07:00
PJBot
ee3d498382
Automatic changelog update
2021-10-23 19:24:23 -04:00
Julian Giebel
45caf25ea9
Apc device network and apc based light switch ( #4908 )
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* Remove WireNet node group from cables
Implement extension cable components and system
Remove connection over distance logic from ApcPower... components
* Add extension cable components to prototypes
* Implement ApcNetwork
Implement ApcNetSwitch
* Fix ignoredComponents.cs
* Add friend attribute to new components
* Add construction graph for a light switch
* Address reviews
* Fix broken test
* Move ConnectionType enum to DeviceNetworkComponent
Change netId data definition to use the ConnectionType enum values
Co-authored-by: Julian Giebel <j.giebel@netrocks.info >
2021-10-23 16:23:19 -07:00
PJBot
de514758ef
Automatic changelog update
2021-10-23 14:47:01 -04:00
PJBot
e251b418ec
Automatic changelog update
2021-10-22 07:45:45 -04:00
Vera Aguilera Puerto
c4f6b71eb7
Fixes ShowHandItemOverlay freezing the game when the item in question has no sprite component.
2021-10-22 13:44:37 +02:00
Visne
86607e4fd6
Cargo console to XAML ( #4973 )
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* Add and rename files
* CargoConsoleOrderMenu to XAML
* Cleanup imports
* Add and rename files
* CargoConsoleMenu to XAML
* Improve code
* CargoOrderRow/CargoProductRow to seperate files
* CargoOrderRow to XAML
* CargoProductRow to XAML
2021-10-22 02:53:18 -07:00
PJBot
0e7c5eaac6
Automatic changelog update
2021-10-22 05:48:50 -04:00
SethLafuente
399aa6d140
Added plasma into the cargo console ( #4974 )
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* submodule
* adds plasma into cargo console
* Update cargo_materials.yml
Co-authored-by: SETh lafuente <cetaciocascarudo@gmail.com >
2021-10-22 02:47:47 -07:00
PetMudstone
8ddb4fc59a
Adds the virology backpack. ( #4979 )
2021-10-22 11:21:24 +02:00
PJBot
5134b1d9bf
Automatic changelog update
2021-10-22 05:15:11 -04:00
mirrorcult
d340bea100
gunpet ( #4978 )
2021-10-22 11:14:09 +02:00
PJBot
430485de06
Automatic changelog update
2021-10-21 22:27:05 -04:00
Pieter-Jan Briers
3d19a991d8
Show held item next to cursor (option). ( #4658 )
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* Show held item next to cursor (option).
* UI scale
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com >
2021-10-22 13:26:02 +11:00
PJBot
f7b990ed58
Automatic changelog update
2021-10-21 17:27:21 -04:00
20kdc
67c690e27f
Saltern: Add SMESes/SMES terminals, nudge random trash spawner ( #4966 )
2021-10-21 14:25:20 -07:00
PJBot
9a50493f77
Automatic changelog update
2021-10-21 17:09:28 -04:00
Vera Aguilera Puerto
bfdd0e055b
Fixes bad Flammable ECS conversion logic
2021-10-21 23:07:42 +02:00
PJBot
dc9da409ad
Automatic changelog update
2021-10-21 06:53:29 -04:00
moonheart08
94afc05d6c
Fixup of timrod's mapping PR ( #4965 )
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* Remaps Atmos, because Atmos displeases me. Also remaps solars.
* fixup
* no more solar windows.
Co-authored-by: unknown <timrod@gmail.com >
2021-10-20 21:09:47 -07:00
PJBot
6dccd0667f
Automatic changelog update
2021-10-20 16:31:58 -04:00
Fortune117
55249e3688
Add Overdosing Behaviour to Meth ( #4949 )
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* Added debug bottle of meth as well as a damage increase on a Reagent Threshold
* fix for metabolism getting funked when there is a failed reaction condition
* removed max, raised minimum to 10
* reduced regular meth damage, increased overdose damage
2021-10-20 13:30:55 -07:00
PJBot
f58828d317
Automatic changelog update
2021-10-20 16:26:05 -04:00
Julian Giebel
4897a47ca9
Implement cable terminal construction graph ( #4960 )
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Co-authored-by: Julian Giebel <j.giebel@netrocks.info >
2021-10-20 13:25:02 -07:00
PJBot
ecbcab4824
Automatic changelog update
2021-10-20 14:32:56 -04:00
PJBot
bde31a1b00
Automatic changelog update
2021-10-20 09:26:25 -04:00
PJBot
1e16c4c9ca
Automatic changelog update
2021-10-19 17:47:34 -04:00
E F R
0ab6ca9a12
Content/Atmos: add status info to binary devices' examine text ( #4928 )
2021-10-19 23:46:31 +02:00
20kdc
7ccf9668d4
Varied and semi-sprited atmos markers ( #4944 )
2021-10-19 21:07:47 +02:00
PJBot
88c8f3400b
Automatic changelog update
2021-10-19 03:25:10 -04:00
20kdc
607ec67522
Movable containment field generators ( #4910 )
2021-10-19 00:24:07 -07:00
PJBot
26178ad8fd
Automatic changelog update
2021-10-19 03:23:43 -04:00
20kdc
09d713e1f8
Make freezers rotatable ( #4940 )
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* Make freezers rotatable
* Fix freezer sprite oddities via the noRot use
Has to be done this way for what is essentially consistency reasons
2021-10-19 00:22:41 -07:00
PJBot
56d2d64938
Automatic changelog update
2021-10-19 03:14:46 -04:00
20kdc
6c6bde8743
FoodComponent solution un-hardcoding, rehydratable solution name fixes, monkey cubes edible again, slicable food preserves poisons ( #4942 )
2021-10-19 00:13:43 -07:00
PJBot
eae8ab96d8
Automatic changelog update
2021-10-18 19:25:40 -04:00
mirrorcult
636a04eccd
Armor ( #4934 )
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* Armor
* radiation tweaks
* asphyxiation ignore resistances
2021-10-18 16:24:37 -07:00
PJBot
47954e1565
Automatic changelog update
2021-10-18 18:48:30 -04:00
PJBot
30a912e54f
Automatic changelog update
2021-10-18 07:43:33 -04:00
PJBot
5e1b199d4c
Automatic changelog update
2021-10-18 02:13:53 -04:00
20kdc
c5e7457206
Hydroponics tray machine board ( #4889 )
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* Frame/soil anchored fix
* Ability to build and deconstruct hydroponics trays
* Undo pointless adding of anchoring to soil
2021-10-17 23:12:50 -07:00
moonheart08
668c94b929
Pipes as items is broken so simply undo. ( #4925 )
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The rest of the changes stay though.
2021-10-17 17:39:40 +02:00
Bingo Johnson
c2e9893419
Fix spelling in elements.yml ( #4924 )
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Fixes spelling
2021-10-17 16:02:04 +02:00
20kdc
c95c5e02c2
fixgridatmos blockers ( #4911 )
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* FixGridAtmos blocker
* FixGridAtmos blockers in Saltern
2021-10-17 14:32:17 +02:00
Vera Aguilera Puerto
56a461988b
Fix pipe connectors' appearance by making pipes screenlocked.
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This is not an ideal solution because as an outsider, pipes will look wrong on rotated stations, however there's no way to fix this properly right now as far as I can see soooo...
2021-10-17 12:06:31 +02:00
moonheart08
b6c1f31f17
Pipes are now more item-like and cannot phase through solid matter. ( #4914 )
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* Pipes are now more item-like and cannot phase through solid matter.
* actually tested it this time
2021-10-16 19:12:14 -07:00
PJBot
1e342661c8
Automatic changelog update
2021-10-16 19:24:34 -04:00