Commit Graph

2556 Commits

Author SHA1 Message Date
PJBot
023832d4e8 Automatic changelog update 2021-10-23 22:30:41 -04:00
PJBot
77c28c0302 Automatic changelog update 2021-10-23 20:33:35 -04:00
E F R
ee031153c3 Maps/Saltern: Remove duplicate wires (#4985) 2021-10-23 17:32:49 -07:00
moonheart08
86e2f2005e Allows placing cables on lattices. (#4984)
Adds a "sturdy" tile flag, that in the future could be used by construction/etc to figure out if it's safe to build on a tile. (For example water isn't space, but it's not a sturdy building surface!)
2021-10-23 17:32:33 -07:00
PJBot
ee3d498382 Automatic changelog update 2021-10-23 19:24:23 -04:00
Julian Giebel
45caf25ea9 Apc device network and apc based light switch (#4908)
* Remove WireNet node group from cables
Implement extension cable components and system
Remove connection over distance logic from ApcPower... components

* Add extension cable components to prototypes

* Implement ApcNetwork
Implement ApcNetSwitch

* Fix ignoredComponents.cs

* Add friend attribute to new components

* Add construction graph for a light switch

* Address reviews

* Fix broken test

* Move ConnectionType enum to DeviceNetworkComponent
Change netId data definition to use the ConnectionType enum values

Co-authored-by: Julian Giebel <j.giebel@netrocks.info>
2021-10-23 16:23:19 -07:00
PJBot
de514758ef Automatic changelog update 2021-10-23 14:47:01 -04:00
PJBot
e251b418ec Automatic changelog update 2021-10-22 07:45:45 -04:00
Vera Aguilera Puerto
c4f6b71eb7 Fixes ShowHandItemOverlay freezing the game when the item in question has no sprite component. 2021-10-22 13:44:37 +02:00
Visne
86607e4fd6 Cargo console to XAML (#4973)
* Add and rename files

* CargoConsoleOrderMenu to XAML

* Cleanup imports

* Add and rename files

* CargoConsoleMenu to XAML

* Improve code

* CargoOrderRow/CargoProductRow to seperate files

* CargoOrderRow to XAML

* CargoProductRow to XAML
2021-10-22 02:53:18 -07:00
PJBot
0e7c5eaac6 Automatic changelog update 2021-10-22 05:48:50 -04:00
SethLafuente
399aa6d140 Added plasma into the cargo console (#4974)
* submodule

* adds plasma into cargo console

* Update cargo_materials.yml

Co-authored-by: SETh lafuente <cetaciocascarudo@gmail.com>
2021-10-22 02:47:47 -07:00
PetMudstone
8ddb4fc59a Adds the virology backpack. (#4979) 2021-10-22 11:21:24 +02:00
PJBot
5134b1d9bf Automatic changelog update 2021-10-22 05:15:11 -04:00
mirrorcult
d340bea100 gunpet (#4978) 2021-10-22 11:14:09 +02:00
PJBot
430485de06 Automatic changelog update 2021-10-21 22:27:05 -04:00
Pieter-Jan Briers
3d19a991d8 Show held item next to cursor (option). (#4658)
* Show held item next to cursor (option).

* UI scale

Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2021-10-22 13:26:02 +11:00
PJBot
f7b990ed58 Automatic changelog update 2021-10-21 17:27:21 -04:00
20kdc
67c690e27f Saltern: Add SMESes/SMES terminals, nudge random trash spawner (#4966) 2021-10-21 14:25:20 -07:00
PJBot
9a50493f77 Automatic changelog update 2021-10-21 17:09:28 -04:00
Vera Aguilera Puerto
bfdd0e055b Fixes bad Flammable ECS conversion logic 2021-10-21 23:07:42 +02:00
PJBot
dc9da409ad Automatic changelog update 2021-10-21 06:53:29 -04:00
moonheart08
94afc05d6c Fixup of timrod's mapping PR (#4965)
* Remaps Atmos, because Atmos displeases me. Also remaps solars.

* fixup

* no more solar windows.

Co-authored-by: unknown <timrod@gmail.com>
2021-10-20 21:09:47 -07:00
PJBot
6dccd0667f Automatic changelog update 2021-10-20 16:31:58 -04:00
Fortune117
55249e3688 Add Overdosing Behaviour to Meth (#4949)
* Added debug bottle of meth as well as a damage increase on a Reagent Threshold

* fix for metabolism getting funked when there is a failed reaction condition

* removed max, raised minimum to 10

* reduced regular meth damage, increased overdose damage
2021-10-20 13:30:55 -07:00
PJBot
f58828d317 Automatic changelog update 2021-10-20 16:26:05 -04:00
Julian Giebel
4897a47ca9 Implement cable terminal construction graph (#4960)
Co-authored-by: Julian Giebel <j.giebel@netrocks.info>
2021-10-20 13:25:02 -07:00
PJBot
ecbcab4824 Automatic changelog update 2021-10-20 14:32:56 -04:00
PJBot
bde31a1b00 Automatic changelog update 2021-10-20 09:26:25 -04:00
PJBot
1e16c4c9ca Automatic changelog update 2021-10-19 17:47:34 -04:00
E F R
0ab6ca9a12 Content/Atmos: add status info to binary devices' examine text (#4928) 2021-10-19 23:46:31 +02:00
20kdc
7ccf9668d4 Varied and semi-sprited atmos markers (#4944) 2021-10-19 21:07:47 +02:00
PJBot
88c8f3400b Automatic changelog update 2021-10-19 03:25:10 -04:00
20kdc
607ec67522 Movable containment field generators (#4910) 2021-10-19 00:24:07 -07:00
PJBot
26178ad8fd Automatic changelog update 2021-10-19 03:23:43 -04:00
20kdc
09d713e1f8 Make freezers rotatable (#4940)
* Make freezers rotatable

* Fix freezer sprite oddities via the noRot use

Has to be done this way for what is essentially consistency reasons
2021-10-19 00:22:41 -07:00
PJBot
56d2d64938 Automatic changelog update 2021-10-19 03:14:46 -04:00
20kdc
6c6bde8743 FoodComponent solution un-hardcoding, rehydratable solution name fixes, monkey cubes edible again, slicable food preserves poisons (#4942) 2021-10-19 00:13:43 -07:00
PJBot
eae8ab96d8 Automatic changelog update 2021-10-18 19:25:40 -04:00
mirrorcult
636a04eccd Armor (#4934)
* Armor

* radiation tweaks

* asphyxiation ignore resistances
2021-10-18 16:24:37 -07:00
PJBot
47954e1565 Automatic changelog update 2021-10-18 18:48:30 -04:00
PJBot
30a912e54f Automatic changelog update 2021-10-18 07:43:33 -04:00
PJBot
5e1b199d4c Automatic changelog update 2021-10-18 02:13:53 -04:00
20kdc
c5e7457206 Hydroponics tray machine board (#4889)
* Frame/soil anchored fix

* Ability to build and deconstruct hydroponics trays

* Undo pointless adding of anchoring to soil
2021-10-17 23:12:50 -07:00
moonheart08
668c94b929 Pipes as items is broken so simply undo. (#4925)
The rest of the changes stay though.
2021-10-17 17:39:40 +02:00
Bingo Johnson
c2e9893419 Fix spelling in elements.yml (#4924)
Fixes spelling
2021-10-17 16:02:04 +02:00
20kdc
c95c5e02c2 fixgridatmos blockers (#4911)
* FixGridAtmos blocker

* FixGridAtmos blockers in Saltern
2021-10-17 14:32:17 +02:00
Vera Aguilera Puerto
56a461988b Fix pipe connectors' appearance by making pipes screenlocked.
This is not an ideal solution because as an outsider, pipes will look wrong on rotated stations, however there's no way to fix this properly right now as far as I can see soooo...
2021-10-17 12:06:31 +02:00
moonheart08
b6c1f31f17 Pipes are now more item-like and cannot phase through solid matter. (#4914)
* Pipes are now more item-like and cannot phase through solid matter.

* actually tested it this time
2021-10-16 19:12:14 -07:00
PJBot
1e342661c8 Automatic changelog update 2021-10-16 19:24:34 -04:00