RedBurningPhoenix
bb7140f3d4
Воровские перчатки ( #573 )
...
* Change ThievingGloves Uplink
little thing
* Change ThievingGloves DESC
2024-08-07 07:19:24 +03:00
ThereDrD0
4db96dc569
mood resprite ( #572 )
2024-08-06 19:06:39 +03:00
ThereDrD0
94ea756794
fix missing letter ( #571 )
2024-08-06 18:46:51 +03:00
Spatison
d023d29e54
Сообщения в ПДА ( #564 )
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* add: Сообщения в ПДА
* Search bar and colors in messages on the PDA
2024-08-06 16:58:30 +03:00
ThereDrD0
ea1ed76465
Tweaks ( #568 )
2024-08-06 11:20:22 +03:00
Aviu00
27e7f25f7e
- fix: No visible aghost.
2024-08-06 10:32:32 +03:00
Aviu00
6a384246b8
- tweak: Nerf cult shield.
2024-08-06 10:30:40 +03:00
Aviu00
c7f9bc5e70
Merge branch 'master' into tweakssss
2024-08-06 10:29:02 +03:00
ThereDrD0
3cad3721a5
Фикс глобал плейтайм манагера ( #570 )
2024-08-06 10:23:43 +03:00
drdth
64bbd61e56
revert 9999999999 minutes for loadout items
2024-08-06 10:22:08 +03:00
drdth
fc92514bfc
fix
2024-08-06 10:02:15 +03:00
Aviu00
c719eb56e0
- tweak: Lightning and fireball.
2024-08-05 19:17:30 +03:00
RavmorganButOnCocaine
3e0b6ff579
Automatic changelog update
2024-08-05 13:40:35 +00:00
Aviu00
dd208bfa75
- add: Defib fun. ( #567 )
2024-08-05 16:39:31 +03:00
Aviu00
fb5fa92438
- add: Blocking for melee weapons.
2024-08-05 16:21:45 +03:00
Aviu00
945477d7e7
- add: Update desc.
2024-08-05 16:04:42 +03:00
Aviu00
8c8188f962
- tweak: Magic tweaks.
2024-08-05 15:56:25 +03:00
Aviu00
cdac0513ae
- fix: Crushers and spellblade.
2024-08-05 15:39:34 +03:00
ThereDrD0
36555ce7ec
fix map saves ( #566 )
2024-08-05 12:50:43 +03:00
RavmorganButOnCocaine
18c66116f8
Automatic changelog update
2024-08-04 13:55:13 +00:00
ThereDrD0
58fa9e282d
fixed debug release check ( #562 )
2024-08-04 16:54:09 +03:00
RavmorganButOnCocaine
7810576432
Automatic changelog update
2024-08-04 13:44:59 +00:00
Aviu00
ddb73b266f
Tweaks ( #559 )
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* - tweak: Less bee health.
* - add: Uplink krait ammo.
* - add: ContextMenuInteractionBlockerComponent.
* - tweak: Update development config.
* - fix: Folder naming.
* - add: More logic.
2024-08-04 16:43:55 +03:00
ThereDrD0
5ba766979e
remove water and snack from survival box ( #561 )
2024-08-04 16:43:44 +03:00
ThereDrD0
d19932073a
Выпиливание говно-флаффа ( #560 )
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* remove centurion fluff
* remove gusmopsik fluff
* remove oleg tinkoff fluff
* remove omntns fluff
* remove sprites and transform omntns hammer to judge hammer
2024-08-04 16:42:06 +03:00
RavmorganButOnCocaine
05843962fa
Automatic changelog update
2024-08-04 10:43:34 +00:00
PointPNG
54dddc736f
maps update ( #557 )
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* maps update
* Update DryDock.yml
2024-08-04 13:42:30 +03:00
PointPNG
6a72ce65ce
Maps update ( #558 )
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* Maps update
* Update terminal.yml
* Update DryDock.yml
2024-08-04 13:42:22 +03:00
RavmorganButOnCocaine
b4f424395f
Automatic changelog update
2024-08-04 08:52:43 +00:00
ThereDrD0
a42e368ed8
security jumpskirt resprite ( #555 )
2024-08-04 11:51:40 +03:00
RavmorganButOnCocaine
c1a198ca3b
Automatic changelog update
2024-08-04 08:44:08 +00:00
ThereDrD0
0ce44fbe64
lobby update ( #554 )
2024-08-04 11:43:00 +03:00
RavmorganButOnCocaine
1fbb613f8a
Automatic changelog update
2024-08-04 06:37:15 +00:00
Remuchi
467eb84d43
[WIP] [Tweak] Ограничение раздатчиков реагентов и прочих жидкостей. ( #498 )
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* Reapply "Add limited-reagent dispensers (#23907 )"
This reverts commit 531becd592 .
# Conflicts:
# Content.Client/Chemistry/UI/ReagentDispenserWindow.xaml.cs
# Content.Server/Chemistry/EntitySystems/ReagentDispenserSystem.cs
# Content.Shared/Chemistry/SharedReagentDispenser.cs
# Content.Shared/Containers/ItemSlot/ItemSlotsComponent.cs
# Resources/Prototypes/Catalog/ReagentDispensers/beverage.yml
# Resources/Prototypes/Entities/Objects/Specific/chemical-containers.yml
# Resources/Prototypes/Entities/Structures/Dispensers/chem.yml
* Reapply "Fix comp.Owner (#24206 )"
This reverts commit 2d2405ff93 .
* Reapply "Use old reagent dispenser beaker slot ID (#24209 )"
This reverts commit 388424e2f3 .
* Add a container display to dispenser UI (#25391 )
* Implemented contents display for dispenser UI
* Update Content.Client/Chemistry/UI/ReagentDispenserWindow.xaml.cs
Co-authored-by: Nemanja <98561806+EmoGarbage404@users.noreply.github.com >
* Resolve the netent into a euid first
---------
Co-authored-by: Nemanja <98561806+EmoGarbage404@users.noreply.github.com >
* Add prediction to hand labeler labels (#25869 )
Added prediction to labels
* scoopable ash and foam, solution transfer prediction (#25832 )
* move SolutionTransfer to shared and predict as much as possible
* fully move OpenableSystem to shared now that SolutionTransfer is
* fix imports for everything
* doc for solution transfer system
* trolling
* add scoopable system
* make ash and foam scoopable
* untroll
* untroll real
* make clickable it work
* troll
* the scooping room
---------
Co-authored-by: deltanedas <@deltanedas:kde.org>
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com >
# Conflicts:
# Resources/Prototypes/Entities/Effects/chemistry_effects.yml
* Reagent dispenser UI (#27831 )
* reagent dispenser: fancy window
* reagent dispenser: dispense button grid
* reagent dispenser: rearrange containers & info
* reagent dispenser: remove `reagent-dispenser-window-container-label`
* reagent dispenser: add `Scrollcontainer` on right side
* reagent dispenser: get rid of pointless actions
* reagent dispenser: cleanup actions and `inventory` field on bound ui state
* reagent dispenser: cool reagent cards & finishing touches
* reagent dispenser: final cleanup and formatting
* reagent dispenser: `ButtonGrid` and `ReagentDispenserSetDispenseAmountMessage` refactor
* reagent dispenser: cleanup code & address minor concerns
* reagent dispenser: text in reagent cards no longer clips
* reagent dispenser: oh wait i forgot to change this and thats why the builds keep failing probably
* reagent dispenser mayybe this
* reagent dispenser: remove `using FastAccessors;`
# Conflicts:
# Content.Client/Chemistry/UI/ReagentDispenserWindow.xaml.cs
* Reagent dispenser UI (Again) (#27958 )
* reagent dispenser: fancy window
* reagent dispenser: dispense button grid
* reagent dispenser: rearrange containers & info
* reagent dispenser: remove `reagent-dispenser-window-container-label`
* reagent dispenser: add `Scrollcontainer` on right side
* reagent dispenser: get rid of pointless actions
* reagent dispenser: cleanup actions and `inventory` field on bound ui state
* reagent dispenser: cool reagent cards & finishing touches
* reagent dispenser: final cleanup and formatting
* reagent dispenser: `ButtonGrid` and `ReagentDispenserSetDispenseAmountMessage` refactor
* reagent dispenser: cleanup code & address minor concerns
* reagent dispenser: text in reagent cards no longer clips
* reagent dispenser: oh wait i forgot to change this and thats why the builds keep failing probably
* reagent dispenser mayybe this
* reagent dispenser: remove `using FastAccessors;`
* delete unused classes
* disable reagent button when container is empty
* Make things a bit bigger
* remove obsolete text color override
* пару фиксов поверх
* переводики хихиххи
* еще переводы
* feat: химические картриджи
---------
Co-authored-by: Tayrtahn <tayrtahn@gmail.com >
Co-authored-by: Nemanja <98561806+EmoGarbage404@users.noreply.github.com >
Co-authored-by: deltanedas <39013340+deltanedas@users.noreply.github.com >
Co-authored-by: Brandon Li <48413902+aspiringLich@users.noreply.github.com >
2024-08-04 09:36:11 +03:00
RavmorganButOnCocaine
76b15fd787
Automatic changelog update
2024-08-03 18:32:27 +00:00
ThereDrD0
231eab88a8
fix duplicate module check ( #551 )
2024-08-03 21:31:23 +03:00
RavmorganButOnCocaine
1ad4555987
Automatic changelog update
2024-08-03 15:54:57 +00:00
ThereDrD0
48d6d8bab8
Апстрим изменений боргов ( #549 )
...
* New borg sounds (#27205 )
* New borg sounds
* Add manic laughter of an assault borg
Never wanted, but needed
* Fix wrong attribution
* Some requested changes
* Change borgwalk sounds
* Forgor
* Make borgs shown in logprobe (#27788 )
* Players can no longer see that emagged cyborgs' internals have been tampered with. (#27816 )
* Add emag-detection funtionality to diag huds
* Add component to the omniHUD
* Fix namespace
* Adress discord review, just axe the message.
* Medical borg add chem glasses (#27843 )
* Update borg_chassis.yml
* Update borg_chassis.yml
* fix
* Removing unnecessary components and adapting changes (#28391 ) for the syndicate
---------
Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com >
* Create Consistency in the Syndicate Borgs (#27875 )
* Gives Mediborg the Medical Hud (#28391 )
* Shifts borgs hats to the right a bit (#28600 )
* Gives Insulation and NoSlip to all bots (#28621 )
* Gives Insulation and NoSlip to all bots
* remove NoSlip from children
* Prevent borgs from getting duplicate modules (#28943 )
* Prevent borgs from getting duplicate modules
* outta the loop
---------
Co-authored-by: plykiya <plykiya@protonmail.com >
* fix borgs getting deleted by salvage magnets (#29006 )
* Borgs can no longer be freely locked/unlocked when emagged (#29605 )
Co-authored-by: plykiya <plykiya@protonmail.com >
* Added Health Analyzer to basic treatment module. (#29696 )
Removed dropped, added Health Analyzer to Basic Treatment Module
Co-authored-by: JIP <jipdawg93@gmail.com >
* Add petting cyborgs (#30037 )
added petting borgs, adjusted interactions
* Fix: Syndie borg can now wield DEsword (#30229 )
* Syndie borg can now wield DEsword
* Made child of EnergySwordDouble for borgs
* Made ESword borg module use this new borg DESword
* Removed name property of CyborgDESword so that it now inherits from DESword and added a suffix to differentiate the two in spawn menu
* Revert "fix borgs getting deleted by salvage magnets (#29006 )"
This reverts commit c6a2d3dc0d15b1f5535ad9fe2a481ec9cfd4f111.
* borgs sound change
---------
Co-authored-by: MilenVolf <63782763+MilenVolf@users.noreply.github.com >
Co-authored-by: lzk <124214523+lzk228@users.noreply.github.com >
Co-authored-by: Jajsha <101492056+Zap527@users.noreply.github.com >
Co-authored-by: marbow <152051971+marboww@users.noreply.github.com >
Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com >
Co-authored-by: Cojoke <83733158+Cojoke-dot@users.noreply.github.com >
Co-authored-by: Plykiya <58439124+Plykiya@users.noreply.github.com >
Co-authored-by: plykiya <plykiya@protonmail.com >
Co-authored-by: Nemanja <98561806+EmoGarbage404@users.noreply.github.com >
Co-authored-by: JIPDawg <51352440+JIPDawg@users.noreply.github.com >
Co-authored-by: JIP <jipdawg93@gmail.com >
Co-authored-by: CookieMasterT <124045269+CookieMasterT@users.noreply.github.com >
Co-authored-by: TheKittehJesus <29379890+SamGithubAccount@users.noreply.github.com >
2024-08-03 18:53:54 +03:00
RavmorganButOnCocaine
242d831ca5
Automatic changelog update
2024-08-03 15:24:49 +00:00
Aviu00
d4525a91e6
Fixes & more ( #548 )
...
* - fix: Narsie not spawning, items not dropping on paralyze, cult tweaks.
* - fix: Diagonal grilles layer.
* - add: Cockroaches don't drop organs.
* - add: Magic hands now work on interact & disable context menu interaction.
* - fix: Shackles speech after doafter.
* - tweak: Reduce flashbang knockdown, check for CanLieDown.
* - tweak: Hspear limit.
* - tweak: Remove knockdown tile friction.
* - tweak: Engi belt in sus box.
* - fix: Constructs can hear cult chat.
* - fix: Desword audio.
* - fix: Context menu.
* - fix: Actually drop items on paralyze.
* - tweak: Revert range reduction.
* - add: Update thermal visibility.
* - add: NPCs can miss.
* - tweak: Update desc.
* - fix: Actually fix desword audio.
* - tweak: Secret weights & game presets.
* - fix: Cult stun.
2024-08-03 18:23:46 +03:00
RavmorganButOnCocaine
7f7cb34c0c
Automatic changelog update
2024-08-03 14:03:10 +00:00
ThereDrD0
68ae47c958
return old telebaton ( #546 )
2024-08-03 17:02:07 +03:00
RavmorganButOnCocaine
53528f626d
Automatic changelog update
2024-08-03 12:59:20 +00:00
RedBurningPhoenix
aaee67ef51
StalinCVAR ( #545 )
2024-08-03 15:58:25 +03:00
RedBurningPhoenix
20df94720a
NameFix by Reizor32 ( #543 )
2024-08-03 15:58:17 +03:00
RavmorganButOnCocaine
7ada0c8b6a
Automatic changelog update
2024-08-03 12:54:23 +00:00
PuroSlavKing
6ea2f2baf8
[Tweak] Better Telescopic Baton ( #544 )
...
* [Tweak] Better Telescopic Baton
* self defence loadout
* SDD4Inspector
2024-08-03 15:53:19 +03:00
RavmorganButOnCocaine
dad51d36a0
Automatic changelog update
2024-08-02 11:51:29 +00:00
Aviu00
27268d4e28
Better melee combat ( #542 )
...
* - add: NextMobAttack, EquipCooldown.
* - fix: Some combat fixes.
* - add: Telebaton.
* - add: Stun baton rework.
* - tweak: Reduce melee range.
* - add: Rework melee block system.
* - add: ExaminedEvent.
2024-08-02 14:50:26 +03:00
RavmorganButOnCocaine
6ca036189e
Automatic changelog update
2024-08-02 09:33:49 +00:00