Commit Graph

81 Commits

Author SHA1 Message Date
ThereDrD0
0d99c5afe7 Фиксы (#488)
* add material storage component to whitemoose

* fix pickaxe inventory size

* fix free sponsor only races

* invisible aghost no longer visible in ghost warp menu

* add migration for BoxTrashbag

* fix make wizard admin verb

* fixed wizard components swap and new wizard marks as wizard in ghost warp menu now

* Stop eating food if you drop it (#29854)

* Stop eating food if you drop it

* woops, unused param

* comments

---------

Co-authored-by: plykiya <plykiya@protonmail.com>

* Eating and Drinking Doafter Change (#30060)

My lawyer told me to do this

Co-authored-by: plykiya <plykiya@protonmail.com>

* ActivatableUI tweaks (#27448)

* ActivatableUI tweaks

* EntGotRemovedFromContainerMessage

* A

* Revert "ActivatableUI tweaks (#27448)"

This reverts commit 5b311c6fdbf77db6838bdcf9993b98272d4ebeac.

* fix eating food from containers

* fix double captain duffel

* add bible for chaplain loadout

* possible bad fix for double security headsets

---------

Co-authored-by: Plykiya <58439124+Plykiya@users.noreply.github.com>
Co-authored-by: plykiya <plykiya@protonmail.com>
Co-authored-by: Leon Friedrich <60421075+ElectroJr@users.noreply.github.com>
2024-07-24 02:19:13 +03:00
ThereDrD0
d9b8325fa7 Фиксы и фичи еще раз (#426)
* fix: constructs are cultists now

* rename: announcementPrototype -> arrivalNotificationPrototype

* fix: fix naming

* fix: hop became head

* resprite: cult bola looks like cult stuff now

* add: repsrite files

* translation: translation for cult bola

* tweak: now bola fits in belt

* refactor: refactor KnockDownOnCollideSystem

* tweak: bolas knockdown on hit

* add: energy bola

* cleanup: less components
2024-07-06 09:34:29 +03:00
ThereDrD0
804ea205d6 Eshe fixes (#388)
* fix: antags must be alive

* fix: fix flare gun

* fix: fix rd suit size

* remove govnovoz
2024-06-27 21:29:16 +03:00
ThereDrD0
afa3325f60 срезал че не стоило срезать (#383) 2024-06-26 05:57:46 +03:00
ThereDrD0
e35098f7dd Красивое УИ телепорта для призрака (#378)
* add: nice ghost teleport ui

* fix: fix unused import

* wtf

* fuck you, search bar

* fix-add: finally
2024-06-26 05:13:42 +03:00
Aviu00
2fefca5f70 Cherrypicks 3 (#382)
* Mobs burn to ashes on excessive heat damage (#26971)

* mobs burn to ashes on excessive heat damage

* remove comment, remove random lines I didn't mean to add

* combine code into behavior

* clean unused

* fix namespace

* drop next to

* fix spawn entities behavior spawning entities outside container

* fix burning to ash not working on all mobs (#27158)

* add ghostnado button to warp menu (#27556)

* add ghostnado button to warp menu

* translator ops

---------

Co-authored-by: deltanedas <@deltanedas:kde.org>

* Make arguments and parameters wrap to one variable per line (#27766)

* Fix ghosts getting spawned in nullspace (#27617)

* Add tests for ghost spawn position

* Make ghosts spawn immediately

* Format mind system

* Move ghost spawning to GhostSystem

* Spawn ghost on grid or map

This fixes the ghosts being attached the parent entity instead of the grid.

* Move logging out of the ghost system

* Make round start observer spawn using GhostSystem

* Move GameTicker ghost spawning to GhostSystem

Moved the more robust character name selection code over.
Moved the TimeOfDeath code over.
Added canReturn logic.

* Add overrides and default for ghost spawn coordinates

* Add warning log to ghost spawn fail

* Clean up test

* Dont spawn ghost on map delete

* Minor changes to the role test

* Fix role test failing to spawn ghost

It was failing the map check due to using Nullspace

* Fix ghost tests when running in parallel

Not sure what happened, but it seems to be because they were running simultaneously and overwriting values.

* Clean up ghost tests

* Test that map deletion does not spawn ghosts

* Spawn ghost on the next available map

* Disallow spawning on deleted maps

* Fix map deletion ghost test

* Cleanup

---------

Co-authored-by: Whisper <121047731+QuietlyWhisper@users.noreply.github.com>
Co-authored-by: deltanedas <39013340+deltanedas@users.noreply.github.com>
Co-authored-by: ShadowCommander <shadowjjt@gmail.com>
2024-06-26 00:39:44 +03:00
Remuchi
3a08b81d53 перенос общих файлов из папки White в _White 2024-01-28 18:37:24 +07:00
Aviu00
d3cd3c430a Upstream upstream 2024-01-27 09:34:07 +03:00
LordCarve
05a2e6b3a2 Obsolete refactor - ConnectedClient to Channel (#24409) 2024-01-23 09:14:13 +11:00
Aviu00
3acd057756 Фиксы педальных фич (#210)
* Aghost invisibility fixes

* Fix naming and bwoink volume on load
2024-01-19 13:37:58 +03:00
Aviu00
3f8ff32206 Фичи для педалей (#202) 2024-01-19 13:33:32 +03:00
rhailrake
e458ec9fcd [add] New ghostrespawn system 2024-01-11 13:46:55 +03:00
metalgearsloth
c326e5d087 Fix multi-ghosts (#22964)
* Fix multi-ghosts

* Fix mind visits
2023-12-26 00:19:12 +11:00
Leon Friedrich
f308adffaf Move ActorComponent to shared (#21293) 2023-10-29 04:21:02 +11:00
DrSmugleaf
5734f02de5 Fix ghost actions disappearing when toggling visibility of other ghosts (#21033) 2023-10-20 00:05:33 -07:00
Leon Friedrich
1f0c9314fd Default warp point names (#21017) 2023-10-16 16:39:39 +11:00
Kara
fb175a520d Ghost hearing action (#19722) 2023-09-24 16:34:08 -04:00
Leon Friedrich
684b334806 Action container rejig (#20260)
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2023-09-23 18:49:39 +10:00
ShadowCommander
425af9e742 Cleanup GhostSystem (#17526) 2023-09-16 15:21:33 +10:00
metalgearsloth
28bf3a6240 Remove SharedEye (but content) (#19481) 2023-09-11 16:15:23 +10:00
metalgearsloth
5a0fc68be2 Content update for NetEntities (#18935) 2023-09-11 09:42:41 +10:00
DrSmugleaf
09bce85f19 Fix actions not being usable, ordering, and containers (#19964) 2023-09-09 16:14:17 -07:00
DrSmugleaf
c71f97e3a2 Refactor actions to be entities with components (#19900) 2023-09-08 18:16:05 -07:00
metalgearsloth
4cfc578011 Revert "Remove most usages of obsolete TransformComponent methods (#1… (#19714) 2023-09-01 12:30:29 +10:00
DrSmugleaf
3f3ba6ac62 Move minds, roles, jobs and objectives to shared (#19679) 2023-08-30 21:46:11 -07:00
Visne
1416942bea Remove most usages of obsolete TransformComponent methods (#19571) 2023-08-30 12:05:19 +10:00
DrSmugleaf
15c0211fb2 Refactor minds to be entities with components, make roles components (#19591)
Co-authored-by: ShadowCommander <10494922+ShadowCommander@users.noreply.github.com>
Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com>
2023-08-28 16:53:24 -07:00
metalgearsloth
0b542098db Remove ghost compref (#19478) 2023-08-25 18:50:46 +10:00
metalgearsloth
68480af109 Update content vectors to numerics (#17759) 2023-07-08 14:08:32 +10:00
Leon Friedrich
9fc4fc6ac2 Fix some Mind ECS bugs (#17480) 2023-06-20 14:29:26 +10:00
ShadowCommander
dd7032a860 Mind ECS (#16826) 2023-06-19 04:33:19 +10:00
Leon Friedrich
4d71b1b81e Revert "Mind ecs" (#14881) 2023-03-27 08:24:00 +11:00
ShadowCommander
bfc4da9377 Mind ecs (#14412) 2023-03-26 14:31:13 -04:00
Nemanja
c6c319f7e4 move lockcomponent to shared (#13722)
* move lockcomponent to shared

* ajcm review
2023-02-12 01:12:29 +00:00
metalgearsloth
bf79d76666 Content update for ECS physics (#13291) 2023-01-15 15:38:59 +11:00
Jezithyr
eeb5b17b34 Mobstate Refactor (#13389)
Refactors mobstate and moves mob health thresholds to their own component

Co-authored-by: DrSmugleaf <drsmugleaf@gmail.com>
2023-01-13 16:57:10 -08:00
Leon Friedrich
fadf9476de Make ghost boo action start with a cooldown. (#12936) 2022-12-14 12:07:36 +11:00
Kara
01e0ea7922 Ghost toggle FoV action (#12818)
* Ghost toggle FoV action

* p
2022-11-30 23:46:04 -06:00
Jacob Tong
9f485d7124 Add toggle ghost visibility button to ghost GUI (#12325)
* Add toggle ghost visibility button to ghosts

* Rename to toggleghosts
2022-11-01 20:14:06 -05:00
Jacob Tong
52382aa7a6 Delete ghost when player is detached (#12221) 2022-10-28 01:09:35 +11:00
Nemanja
f6234c7920 view ghosts on round end (#11680)
* view ghosts on round end

* now make it good

* it toggles now i hope
2022-10-05 21:55:11 -05:00
metalgearsloth
78a4ab6eb2 Update for collision events by-ref (#10933) 2022-09-14 17:26:26 +10:00
Illiux
acd24bed4d Use EntityUID for all ghost warps (#11113) 2022-09-11 07:47:17 +10:00
Leon Friedrich
414f32a4ee Make ghost warp use AttachToGridOrMap() (#11069) 2022-09-05 22:36:52 -07:00
Nemanja
3e1cf73469 Revs (the spooky ones) (#9842) 2022-08-13 23:49:41 +10:00
metalgearsloth
b9e876ca92 The real movement refactor (#9645)
* The real movement refactor

* ref events

* Jetpack cleanup

* a

* Vehicles partially working

* Balance tweaks

* Restore some shitcode

* AAAAAAAA

* Even more prediction

* ECS compstate trying to fix this

* yml

* vehicles kill me

* Don't lock keys

* a

* Fix problem

* Fix sounds

* shuttle inputs

* Shuttle controls

* space brakes

* Keybinds

* Fix merge

* Handle shutdown

* Fix keys

* Bump friction

* fix buckle offset

* Fix relay and friction

* Fix jetpack turning

* contexts amirite
2022-07-16 13:51:52 +10:00
Júlio César Ueti
d1a0340343 Fixes storage eating buckled players (#9096)
Co-authored-by: Kara <lunarautomaton6@gmail.com>
2022-06-24 12:26:56 -07:00
metalgearsloth
2b6c352aff Jetpacks (#9023)
* Movement acceleration

* tweaks

* Weightless refactor coz fuck it

* CCVars

* weightless movement tweaks

* Some cleanup while I'm here

* dorkpacks

* thanks fork

* fixes

* zoomies

* toggles

* hmm

* yamls

* b

* so true

* Effects refactor

* namespace

* review
2022-06-24 17:44:30 +10:00
metalgearsloth
8905996cfc Make raiselocalevent not broadcast by default (#8998) 2022-06-22 09:53:41 +10:00
wrexbe
bc68ac96dd Cleanup the namespaces (#8132) 2022-05-13 17:59:03 +10:00