Pieter-Jan Briers
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e0a4735fe2
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Switch to TG hair sprites.
This removes the need for a separate shader because they're multiply-based instead of additive like /vg/ or Bay.
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2020-01-12 02:04:13 +01:00 |
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Pieter-Jan Briers
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9c0a670525
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Fix flashlights not updating status when battery inserted.
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2020-01-12 02:02:58 +01:00 |
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Pieter-Jan Briers
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ca01e245cb
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Improve human sprite layering.
Matches TG, means hair goes over clothing now.
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2020-01-12 02:02:38 +01:00 |
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Pieter-Jan Briers
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92da411ea5
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Flashlight wattag is now a VV-able variable.
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2020-01-12 02:01:00 +01:00 |
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Pieter-Jan Briers
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f60b0fce7d
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Fix hair not syncing style correctly.
Fixes #502
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2020-01-12 01:58:05 +01:00 |
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Pieter-Jan Briers
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3cceb35445
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Fix Stack item status not updating correctly.
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2020-01-12 01:58:05 +01:00 |
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Acruid
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ca58afd81b
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Added a Collidable Component to the existing station grind in StationStation.
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2020-01-11 15:15:11 -08:00 |
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Acruid
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32103979ed
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CollidableComponent and ICollideableComponent namespace was changed in the engine.
Minor code cleanup.
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2020-01-11 14:12:20 -08:00 |
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Acruid
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51f7f14c08
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Right now ShuttleControllers add the collision component to the Grid Entity.
Adds Grids to the collision group.
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2020-01-09 18:29:09 -08:00 |
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Pieter-Jan Briers
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0db46da30e
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Update that submodule.
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2020-01-09 00:34:06 +01:00 |
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Pieter-Jan Briers
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411c23c46e
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Item status!
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2020-01-09 00:28:04 +01:00 |
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Pieter-Jan Briers
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e984fc24b6
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Add addcomp command to groups.yml
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2020-01-09 00:28:04 +01:00 |
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Pieter-Jan Briers
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33782ed7f3
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Fix ranged weapon fire rates being stuttery.
Now we just send a fire message to the server every frame. Absolutely terrible!
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2020-01-09 00:28:04 +01:00 |
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Pieter-Jan Briers
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e31078d8ef
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Make lmb_empty_alarm.ogg mono audio.
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2020-01-09 00:28:04 +01:00 |
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Pieter-Jan Briers
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39d99485eb
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Fix laser weapons always hitting yourself.
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2020-01-09 00:28:03 +01:00 |
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Acruid
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f73824adcb
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Prevents the MoverSystem from overwriting the MoverComponent on an entity.
Adds the new ShuttleControllerComponent, a custom IMoverComponent that moves the parent grid when controlled by a mind.
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2020-01-08 15:17:00 -08:00 |
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Acruid
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8a49546add
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Added the NoDoor flag to storage components, so that the open/closed state is synced with the lock/unlock.
Added the glorious Pilot Seat.
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2020-01-03 17:49:17 -08:00 |
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Acruid
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89745202f5
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Actors inside storage containers are now centered on the container.
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2020-01-03 17:28:16 -08:00 |
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Acruid
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d98ce413bb
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Added a flag to storage containers to allow the contents to be drawn when the container is closed.
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2020-01-03 16:00:30 -08:00 |
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Acruid
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e2e5982d68
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Adds a verb to toggle open/close a storage.
Adds a verb to toggle lock/unlocked a storage.
Adds the ability to lock a storage closed.
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2020-01-03 13:38:58 -08:00 |
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Acruid
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4773aad40c
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Added the ID slot of the player inventory to the UI, next to the tool belt.
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2019-12-30 11:42:31 -08:00 |
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Acruid
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b44ca8df8d
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Renamed GridCoordinates.Nullspace to GridCoordinates.InvalidGrid, because it has nothing to do with Nullspace anymore.
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2019-12-29 18:12:56 -08:00 |
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Pieter-Jan Briers
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02a655d005
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Update submodule, map file fixed.
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2019-12-28 03:24:06 +01:00 |
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Pieter-Jan Briers
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1da8e66281
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Update submodule.
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2019-12-24 15:26:39 +01:00 |
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Pieter-Jan Briers
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301cebc254
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Dim windows a bit, add rwindows.
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2019-12-24 15:14:44 +01:00 |
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Pieter-Jan Briers
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26c8995dad
|
Fix low wall layering.
This makes windows look great.
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2019-12-24 13:40:13 +01:00 |
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Pieter-Jan Briers
|
6b99946fd8
|
Update submodule
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2019-12-24 02:52:55 +01:00 |
|
Pieter-Jan Briers
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4ffaf3fbe6
|
Try to fix Dapper.dll not getting copied in server builds.
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2019-12-24 01:55:52 +01:00 |
|
Pieter-Jan Briers
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43cb54bb21
|
Override orientation of handsgui sprites.
Fixes #474
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2019-12-24 01:22:20 +01:00 |
|
Pieter-Jan Briers
|
498c248c24
|
Update submodule
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2019-12-24 01:16:28 +01:00 |
|
Pieter-Jan Briers
|
4f3f82f27f
|
Fix cooldown circles not being centered.
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2019-12-22 21:50:40 +01:00 |
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Pieter-Jan Briers
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0c9a95bc54
|
Update submodule.
Remove now-unecessary Initialize() calls on added components.
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2019-12-22 21:43:34 +01:00 |
|
DamianX
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f19795edaf
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Added preferences backend (#465)
* Added preferences backend
* Gender -> Sex
* ClientPreferencesManager properties
* Username validation
* Fixed client init
* WIP db
* Actually working sqlite db
* Dropped shitty sqlite libraries, dropped DbUp, added MigrationManager
* Added profile deletion, test
* Docs, sanity, tests, cleanup
* Cleaned up profile and appearance, fixed running on .net core
Co-authored-by: Pieter-Jan Briers <pieterjan.briers@gmail.com>
|
2019-12-22 13:47:34 +01:00 |
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Pieter-Jan Briers
|
c1b9bb348d
|
Fix some Robust.Server namespaces in Robust.Shared.
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2019-12-22 13:41:04 +01:00 |
|
Acruid
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ece6e0a833
|
Map & Grid Entities (#493)
* Client & Server load with new scene hierarchy.
* Engine Update.
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2019-12-22 13:23:38 +01:00 |
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Acruid
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c2c512a7e3
|
Adds base.Initialize() calls to components that were missing them.
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2019-12-19 11:35:17 -08:00 |
|
Pieter-Jan Briers
|
690e9dbfe8
|
remove SS14.Launcher and Robust.Lite.
|
2019-12-17 16:10:21 +01:00 |
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Pieter-Jan Briers
|
1e696edcff
|
Use C# 8.
|
2019-12-17 16:09:10 +01:00 |
|
Acruid
|
1fe09c580c
|
Entities now require a location when being spawned.
|
2019-12-16 21:44:24 -08:00 |
|
Pieter-Jan Briers
|
12261c5b56
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Update submodule
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2019-12-16 10:09:28 +01:00 |
|
Acruid
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72cff220cf
|
Wires are now broken in explosions, and drop cables.
Using the wire cutters on a wire drops a cable.
Fix bug where bullets raise an exception when the hit object deletes itself.
|
2019-12-15 19:58:24 -08:00 |
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Pieter-Jan Briers
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e0cf442041
|
Update submodule
|
2019-12-16 01:04:13 +01:00 |
|
Pieter-Jan Briers
|
a9f148c04e
|
Let's pray it all works
|
2019-12-16 00:46:09 +01:00 |
|
Pieter-Jan Briers
|
a652e39b1c
|
GLFW + .NET Core time, submodule update.
|
2019-12-15 16:01:46 +01:00 |
|
DamianX
|
79ee241bb7
|
Fixed client unknown component warnings (#491)
|
2019-12-15 14:12:33 +01:00 |
|
DamianX
|
63b98f26a6
|
Fixed a bunch of unused variables warnings (#492)
|
2019-12-15 14:12:23 +01:00 |
|
Pieter-Jan Briers
|
95fe7fdd25
|
Reduce sprint movement speed.
|
2019-12-11 07:23:11 +01:00 |
|
Acruid
|
9c9984a40a
|
EventBus Refactor (#490)
* API changes for the new EventBus.
* Update Engine Module.
|
2019-12-08 19:52:29 -08:00 |
|
Pieter-Jan Briers
|
7f188b0f44
|
Disable sprinting.
Now you always sprint.
|
2019-12-07 17:16:56 +01:00 |
|
Pieter-Jan Briers
|
023c76db59
|
Make human hitbox square again.
|
2019-12-06 02:21:59 +01:00 |
|