Files
OldThink/Resources/Prototypes
moonheart08 86829b5191 Liiiiight (#2451)
* Mortician's Menagerie (#2391)

* Body bags!

* Morgue Trays and the Crematorium!
Reorganised body bags to be under Morgue, not Medical

* Fix. Things outside of EntityStorageComponents now use the Try*Storage() not just *Storage() methods - Allows mobs to be trapped in a morgue/crematorium whose tray can't open.

* Fix tests. Modernise component dependency and nullability.

* Update Content.Server/GameObjects/Components/Morgue/MorgueTrayComponent.cs

Co-authored-by: Víctor Aguilera Puerto <6766154+Zumorica@users.noreply.github.com>

* fix magically disappearing prototype (presumably just a mistake on my part)

Co-authored-by: Remie Richards <remierichards@gmail.com>
Co-authored-by: Víctor Aguilera Puerto <6766154+Zumorica@users.noreply.github.com>
2020-10-30 02:22:51 +01:00
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2020-10-27 20:53:44 +01:00
2020-10-29 11:21:38 +01:00
2020-10-30 02:22:51 +01:00
2020-10-26 23:19:46 +01:00
2020-10-26 23:19:46 +01:00