Commit Graph

273 Commits

Author SHA1 Message Date
metalgearsloth
a549a85e81 Update tiles to modern standards (#10436) 2022-08-10 17:05:40 +10:00
Anthemic
18547834a2 Printable holofans (#10194) 2022-08-08 18:57:39 +10:00
Nemanja
b3f425f6dc Fix durathread recipe (#10375) 2022-08-06 18:15:32 -07:00
Nemanja
b8dcbd1bb7 Fix meat spike deconstruction (#10342) 2022-08-06 18:11:55 -07:00
Kevin Zheng
6a25eafe81 Fix recipe title case (#10302) 2022-08-05 20:42:05 +10:00
Rane
2f4849eae1 Cloning Rework (#8972)
Co-authored-by: fishfish458 <fishfish458>
2022-08-03 21:05:17 -07:00
Kara
7b356b7db7 Remove makeshift laser construction (#10183) 2022-07-30 20:34:51 -07:00
Rane
1c8bdaf7c4 Sleeping (#9793) 2022-07-26 21:46:24 -07:00
Rane
57206eb49c Port medibot + bot spawners from nyano (#9854)
* Port medibot + bot spawners from nyano

* Make the injection thresholds constants

* Remove warning

* Check against const in system too

* resolving systems just isn't worth it

* only resolve entity manager once

* Reduceother resolves too

* fix post-merge

* woops
2022-07-25 10:33:31 -05:00
Rinkashikachi
6137803891 Various localization fixes (#9860) 2022-07-24 04:44:45 +10:00
Vera Aguilera Puerto
a635ac40b9 Gas pipes now need to be unanchored before deconstruction. (#9904)
Cleans up their graphs, they had no spacing at all.
2022-07-20 22:30:08 +10:00
Rane
1e8efb1dd5 Port cleanbots from Nyano (#9853) 2022-07-17 22:48:36 -05:00
Vera Aguilera Puerto
4bcf7b73fd Fixes makeshift laser using the wrong type of construction step. (#9811)
It needed to use the "material" step, not the "prototype" step...
2022-07-16 19:43:24 +02:00
Rane
188934a748 Portable scrubbers (#9417) 2022-07-15 05:46:30 -07:00
ZeroDayDaemon
aa6000d8cc Bartending Tweaks (#9307) 2022-07-15 02:01:55 -07:00
Rane
abab5bedcd Port honkbots from nyano (#9698) 2022-07-15 00:54:34 -07:00
Rane
83c03b60a1 [2 lines] fix blinding (#9690)
* Adds blinding + blindfolds (#8688)

* Adds blinding + blindfolds

* Don't break examining lol

* moment

* fix toggle lights behavior

* move checks around

* Sloth review

* Added a salvage funny

* review

* woops

* Switch circle shader

Co-authored-by: wrexbe <wrexbe@protonmail.com>

* resolve merge conflict

Co-authored-by: wrexbe <wrexbe@protonmail.com>
2022-07-14 06:58:24 -05:00
Moony
a655891a8d Revert "Adds blinding + blindfolds (#8688)" (#9689)
This reverts commit 7a7ab5e8c1.
2022-07-13 16:50:35 -05:00
Rane
7a7ab5e8c1 Adds blinding + blindfolds (#8688)
* Adds blinding + blindfolds

* Don't break examining lol

* moment

* fix toggle lights behavior

* move checks around

* Sloth review

* Added a salvage funny

* review

* woops

* Switch circle shader

Co-authored-by: wrexbe <wrexbe@protonmail.com>
2022-07-11 22:55:04 -07:00
Rane
d32746199f Fix medical techfab and add unused bodybag recipe to it (#9607)
* bodybags printable in medical techfab

* fix medical techfab
2022-07-10 20:11:30 -05:00
Kara
50fc190f7f Visual popup addendum (#9570) 2022-07-09 02:32:06 -07:00
Kara
dc28b58468 Visual popup types (#9523)
* Visual popup types

* Pass over `PopupCoordinates` and `PopupCursor`

* `PopupEntity` pass

* Disease and reagent popup pass

* COLOUR
2022-07-09 04:09:52 -05:00
metalgearsloth
40eecdd78a Stamina damage (#9230) 2022-07-06 18:06:12 +10:00
Peptide90
bc19f52aa6 removes metal walls, adds rusted walls (#8416)
* removes metal walls, adds rusted walls

* removes 2 metal walls in bagel

* remove metal walls from pillar

* Remove icon from rust wall

* Made welding work

* removes old prototype
2022-07-04 02:11:47 -05:00
Peptide90
649b94303e Telescreens and big flat screen TV (#8842)
* first pass wall tv

* telescreen first pass

* adds flat screen television

* removed duplicate assets

* code changes and construction graph start

* Update lv stack to apc

* completed graphs and fixed bb sizes

* Proto update

Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2022-07-04 17:10:29 +10:00
keronshb
d65601f024 Blocking and Shields (#8584)
* Blocking

* Fixes Bodytype bug

* Blocking Damage Modifier

* Storing bodytype

* Consolidates Stop Blocking code

* Consolidates more methods

* Some cleanup, hitbox fix

* Shield Textures

* Passive blocking modifier check

* Localization, popups, and more cleanup

* Small cleanup

* Relay event

* Fixes a shutdown bug, adds specific containers and sets

* Popups and sounds

* Fixes typo

* Removes whitespace, adds comment

* Some requested changes

* Remove Shared

* Audio fix

* More changes

* More requested changes

* Properly remove on shutdown

* Adds riot shields to seclathes

* SecTech Riot shield

* Constant variable

* Relay transfer to user blocking system

* More destruction behavior

* Adds a shape field

* Riot shield cleanup

* More requested changes.

* Prevents blocking attempt where a user cannot be anchored

* Listen for anchor change

* Unused using cleanup

* More shields.

* Buckler

* Construction

* Linter fix
2022-07-04 16:31:12 +10:00
Rane
3ff3d21ff1 Add mintemp to meth reaction (#9234) 2022-06-27 10:22:55 -07:00
Peptide90
c33508b7e1 Adds TileNotBlocked to atmos stuff (#8959) 2022-06-27 15:42:27 +10:00
Leon Friedrich
c25f2e6283 Drunk Shader (#8910)
Co-authored-by: Kara D <lunarautomaton6@gmail.com>
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2022-06-23 14:33:25 +10:00
Rane
b6e2ec4ec0 raw meat poisoning rework (#8831) 2022-06-22 21:13:13 -07:00
Rane
a4976acd70 chemical dispenser cleanup (#9030) 2022-06-22 16:26:13 -07:00
metalgearsloth
a18ba5c2b5 Power cell culling (#8814) 2022-06-16 18:37:07 +10:00
CrudeWax
c210239f45 Fishy swarmers: Carp content and Space Dragon! (#7395)
Co-authored-by: mirrorcult <lunarautomaton6@gmail.com>
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2022-06-16 14:14:06 +10:00
Rane
008348e40c Muted status effect + 2 reagent sources of it (#8673) 2022-06-06 01:35:24 -07:00
Ripmorld
be28ba91e7 Make shift laser gun (#8125)
* Added the TechFabCircuitboards and made them spawn in the head's lockers

* Added the construction graph for makeshift laser

* Added the construction graph to the yml of makeshiftlaser

* Resolving branching issues

* resolving branching issues

* resolving branching issues

* Small fixes

* Update battery_guns.yml

* Update battery_guns.yml

* Update battery_guns.yml

Co-authored-by: wrexbe <wrexbe@protonmail.com>
Co-authored-by: wrexbe <81056464+wrexbe@users.noreply.github.com>
2022-06-03 23:30:36 -07:00
Peptide90
f4e7397b82 Emitter 1984 - cargo and construction (#8606) 2022-06-03 02:22:58 -07:00
Peptide90
05c701975b Post Light sprite fix and state (#8578)
* adjusted post light sprite and added empty state

* update construction location
2022-06-02 15:12:23 -05:00
metalgearsloth
fb943a61dc Gun refactor (#8301)
Co-authored-by: Kara <lunarautomaton6@gmail.com>
Co-authored-by: T-Stalker <le0nel_1van@hotmail.com>
Co-authored-by: T-Stalker <43253663+DogZeroX@users.noreply.github.com>
Co-authored-by: ElectroJr <leonsfriedrich@gmail.com>
Co-authored-by: metalgearsloth <metalgearsloth@gmail.com>
2022-06-01 19:59:58 +10:00
Kara
da07d91895 Modular landmines (#8351) 2022-06-01 01:39:06 -07:00
Flipp Syder
cbfb226b4b Makes camera monitors/the television constructable (#8542) 2022-05-31 21:02:44 +10:00
Flipp Syder
d4697c000c Surveillance cameras (#8246)
* cameras but i didn't feel like git stashing them

* Adds more functionality server-side for surveillance cameras

* rider moment

* Adds skeleton for SurveillanceCameraMonitorBoundUi on client

* whoops

* makes surveillance camera monitor UI more defined

* removes tree from SurveillanceCameraMonitorWindow

* surveillance camera active flag, other routing things

* actually sets how SurveillanceCameraMonitorSystem sends camera info to clients

* adds entity yaml, changes field

* adds the camera/monitor entities, makes the UI open

* SurveillanceCameraRouters (not implemented fully)

* subnets for cameras, server-side

* it works!

* fixes rotation in cameras

* whoops

restores surveillance cameras to ignored components
makes it so that switching cameras now lerps the other camera

* makes the UI work

* makes it so that cameras actually refresh now

* cleanup

* adds camera.rsi

* cleans up prototypes a bit

* adds camera subnet frequencies, cameras in subnets

* adds surveillance camera router subnets

* might fix testing errors

* adds the circuit board to the surveillance camera monitor

* fixes up the camera monitor (the detective will get his tv soon)

* adds heartbeat, ensures subnet data is passed into cameras to send

* fixes up a few things

* whoops

* changes to UI internals

* fixes subnet selection issue

* localized strings for UI

* changes 'test' id to 'camera' for cameras

* whoops

* missing s

* camera static!

* adds a delay to camera switching

* adjusts a few things in camera timing

* adds setup for cameras/routers, localization for frequency names

* adds setup ui for routers, makes subnet names in monitor window follow frequency name in prototype

* localization, some cleanup

* ui adjustments

* adds surveillance camera visuals

* fixes a bug when closing the UI for monitors

* adds disconnect message to UI

* adds construction graph to cameras

* adds the camera to the construction menu

* fixes network selection for setup, tweak to assembly

* adds surveillance camera router construction, fixes up surveillance camera wire cutting

* adds disconnect button to monitor UI

* switches around the status text

* tweaks monitor UI

* makes the address actually show

* might make tests pass

* UI adjustments, hard name limit

* ok, that didn't work

* adds wireless cameras

* makes the television work/look nicer

* adds tripod cameras in addition to mobile cameras

* makes wireless cameras constructable

* fixes up those prototypes

* reorganization in C#, small cleanup

* ensures that power changes deactivate some devices

* adds a component to the television, comments out a function

* actually, never mind, i forgot that wireless cameras existed/are creatable for a second

* tweaks to router construction, removes SubnetTest from prototypes

* removes it from frequencies too

* Apply suggestions from code review

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>

* type serializers into components

* setup window opens centered, enum is now byte

* replaces active monitor list with ActiveSurveillanceCameraMonitorComponent

* adds paused/deleted entity checks, changes how verbs are given

* removes EntitySystem.Get<T>() references

* fixes bug related to selecting network from setup, alphabet-orders network listing in setup

* rider moment

* adds minwidth to surveillance camera setup window

* addresses reviews

* should fix the issue with camera visuals not updating properly

* addresses some reviews

* addresses further review

* addresses reviews related to RSIs

* never needed a key there anyways

* changes a few things with routers to ensure that they're active

* whoops

* ensurecomp over addcomp

* whoops

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2022-05-31 18:44:57 +10:00
Rane
b210df0d03 Port vomit from Nyano (#8349) 2022-05-23 16:03:27 -07:00
Rane
a05abd106c Merge sugar and glucose, touch up how some drinks metabolize. (#7398) 2022-05-22 01:25:38 -07:00
Ripmorld
94acf80eb9 Laser gun bugfix & damage adjustment (#8069) 2022-05-12 18:15:24 -07:00
Ripmorld
c672183e21 Powercell adjustment (#7828)
Co-authored-by: Kara <lunarautomaton6@gmail.com>
2022-05-12 16:49:52 -07:00
Ripmorld
2c90d5458f Added the recipes and tech for several non lethal bullet (#8079) 2022-05-12 22:24:01 +10:00
Pieter-Jan Briers
63b9cd0b92 Adds suppermatter (#7633)
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2022-05-12 19:44:17 +10:00
lapatison
d1dca706dd Kitchen supplies crate (#8022) 2022-05-10 01:03:12 -07:00
Kara
4bf0aac814 Rename Assistant to Passenger (#8007)
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2022-05-10 13:35:08 +10:00
ShadowCommander
2a3f1d2ae0 Glass airlock construction (#7877)
* Lower indentation

* Add glass airlock construction

* Fix glass airlock wrong name
2022-05-09 15:52:19 +10:00