RavmorganButOnCocaine
953ebe2450
Automatic changelog update
2024-03-21 19:56:47 +00:00
RinKeeper
83557cb16d
add: secret ( #223 )
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* add: secret
* secret number two
* add secret number three
* add: secret number four
* add: secrets number five and six
* add: secret number 7, last secret
* secret fix
2024-03-21 22:55:42 +03:00
GrandApothecary
8ad7e57cd5
-add: HalfLife weapons and ammo
2024-03-21 20:50:55 +03:00
PJBot
de6fc4033a
Automatic changelog update
2024-03-21 17:43:38 +00:00
nikthechampiongr
eb80d9752e
Fix scram! implant keeping you pulled to someone when teleporting you ( #26309 )
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* Fix scram! implant keeping you pulled to someone when teleporting you
* Exorcise sleep deprivation speak
2024-03-21 18:42:32 +01:00
PJBot
f9b195f5e4
Automatic changelog update
2024-03-21 15:16:52 +00:00
Pieter-Jan Briers
d776c4b392
Improve admin message seen/dismiss state. ( #26223 )
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Fixes #26211
Admin messages now have separate "seen" and "dismissed" fields. The idea is that an admin should be able to tell whether a user pressed the "dismiss for now" button. Instead of using "seen" as "show this message to players when they join", "dismissed" is now used for this.
Existing notes in the database will automatically be marked as dismissed on migration. A note cannot be dismissed without being seen (enforced via constraint in the database too, aren't I fancy).
As part of this, it has become impossible for a player to play without dismissing the message in some form. Instead of a shitty popup window, the popup is now a fullscreen overlay that blocks clicks behind it, making the game unplayable. Also, if a user somehow has multiple messages they will be combined into one popup.
Also I had enough respect for the codebase to make it look better and clean up the code somewhat. Yippee.
2024-03-21 16:15:46 +01:00
PJBot
f87480dd36
Automatic changelog update
2024-03-21 13:17:24 +00:00
James Simonson
12f94b33c3
Rats eyes glow in dark + reorganize rat textures ( #26300 )
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* Split mice from rats and made rats eye glow
+ added red eyes to regal rats (Both king and buff) + normal rats
- removed mouse-3 sprites from mice and moved it into a dedicated rat rsi
+fixed admin smite wording (you turn players into mice, not rats)
* minor formatting fix
* removed version numbers float.
* Typo fix + removed unneeded layer name
2024-03-21 14:16:18 +01:00
CaYpeN1
2804779529
stun time to 0.7
2024-03-21 17:49:01 +05:00
CaYpeN1
9aa50fe626
revert, change stuntime
2024-03-21 17:22:59 +05:00
CaYpeN1
6f455b7513
tweak: заменил стан
2024-03-21 14:58:15 +05:00
CaYpeN1
022f6ad355
tweak: понизил дамаг по стамине и время стана
2024-03-21 14:14:18 +05:00
CaYpeN1
92156fbd45
check if has drunk effect
2024-03-21 14:07:43 +05:00
CaYpeN1
1effff1159
change mood
2024-03-21 14:02:23 +05:00
CaYpeN1
cf4d6f8344
tweak: timers, effects
2024-03-21 14:01:32 +05:00
CaYpeN1
d7b064d900
add: new stimulator effects, mood integration
2024-03-21 13:11:08 +05:00
CaYpeN1
731eb640bc
Merge remote-tracking branch 'origin/master' into weapon-modules
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# Conflicts:
# Resources/Prototypes/Recipes/Lathes/security.yml
2024-03-21 11:01:20 +05:00
RavmorganButOnCocaine
20ff7d1588
Automatic changelog update
2024-03-21 02:55:14 +00:00
Remuchi
673d26f918
[Feat] Система лежания и снаряды теперь проходят через лежащих людей, если не целиться в них ( #195 )
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* add: система лежания и вставания
* add: теперь по-умолчанию по лежачим не попадают снаряды
* add: только гуманоиды могут ложиться
2024-03-21 09:54:11 +07:00
Tayrtahn
f4cb02fb0c
Code cleanup: Purge calls to obsolete EntityCoordinates methods ( #26292 )
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* Purge calls to obsolete EntityCoordinates methods
* Pizza defruited; rerun those tests!
2024-03-21 12:59:56 +11:00
Tayrtahn
b34777177c
Fix some invalid damage types ( #26295 )
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Fixed some invalid damage types
2024-03-21 12:58:21 +11:00
Pieter-Jan Briers
b06d40e853
fix legally distinct visor man plush name. ( #26299 )
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am in vr. approved by real spaniard.
2024-03-20 21:48:05 -04:00
Viktor
1b2b313804
Mag gloves ( #147 )
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* created yml
* +mechanics
* textures
* full implementation of magnetic gloves without lathe crafts and researches
* finale
* meeerge
* Fixed
2024-03-21 03:08:17 +03:00
RavmorganButOnCocaine
4199fb2669
Automatic changelog update
2024-03-20 23:45:22 +00:00
CaypenNow
20aeb0c4bd
Ремейк атмос голопроектора ( #225 )
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* add: atmos holoprojector remake
* add: clean on use
* translate
2024-03-21 02:44:18 +03:00
RavmorganButOnCocaine
1b612b0206
Automatic changelog update
2024-03-20 19:55:48 +00:00
Valtos
f6b107353a
- add: OldNeoInterface ( #108 )
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* ebal
* setup gui
* AAAAAAAAAA EBLAN
2024-03-20 22:54:45 +03:00
Aviu00
4a06c1509a
- fix: Structural damage fix. ( #215 )
2024-03-20 22:54:26 +03:00
Aviu00
bbbfca161b
- add: Pettable felinids. ( #219 )
2024-03-20 22:54:18 +03:00
Aviu00
735ff4a00b
Всякое ( #213 )
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* - tweak: Shotgun firerate standartization.
* - tweak: Less storage clothing size.
* - tweak: No spears for nukies.
* - tweak: Slightly buff ling armor.
* - tweak: Nerf tranquilizers.
* Revert "Tranquilizer balance (#23979 )"
This reverts commit 9e1342f3e4 .
* - remove: Disable whisper aspect.
* - fix: Borer fix on transform person.
* - fix: Items no longer get dropped on transform.
* - tweak: Reduce ling tentacle stun time.
* - tweak: Update chitinous armor desc.
* - fix: Transform sting range check.
* - tweak: More explosion resistance.
* - tweak: Fuel tanks can't create vacuum.
* - fix: Fix transform while being carried.
* - fix: Monkey form.
* - fix: I have no brain but I must live.
* - tweak: Update ling desc.
* - tweak: Fleshmend heals airloss.
* - fix: New wiki rules.
* - fix: Fix missing polymorph.
* - tweak: Structural damage now works better.
* - tweak: Less reflect prob.
* - fix: Popup fix.
2024-03-20 22:54:07 +03:00
Aviu00
bd2768280a
- tweak: Nerf stims. ( #196 )
2024-03-20 22:53:45 +03:00
RinKeeper
b75e83d520
Chem touch effect ( #221 )
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* radium, fluorine and chlorine have now touch damage on touch. Mercury now applies blurry vision effect
* add: synthflesh, styptic powder, silver sulfadiazine
* fix: typo
2024-03-20 22:52:47 +03:00
RinKeeper
3a55a8afbe
add: medical patches ( #194 )
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* add: medical patches
* removing some comments
* some fixes
* oops
2024-03-20 22:51:28 +03:00
RavmorganButOnCocaine
4442e2b625
Automatic changelog update
2024-03-20 19:47:29 +00:00
ThereDrD0
c42880e9ee
add: bz, no2 and pluoxium to cargo ( #224 )
2024-03-20 22:46:26 +03:00
PJBot
5546337617
Automatic changelog update
2024-03-20 19:04:59 +00:00
Tayrtahn
1200d406ca
Pizza is not a fruit ( #26293 )
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* Pizza is not a fruit
* Also the slice
* Let the lizards still eat pizza
2024-03-20 20:03:53 +01:00
CaYpeN1
56461a7163
Merge remote-tracking branch 'origin/master' into weapon-modules
2024-03-20 23:57:57 +05:00
CaYpeN1
9298826eb5
wd edit
2024-03-20 22:32:14 +05:00
CaYpeN1
8efae430be
add: lathe + translate
2024-03-20 22:17:11 +05:00
PJBot
e8a9bd0095
Automatic changelog update
2024-03-20 16:08:45 +00:00
Killerqu00
670a9826fe
Per-department wire layouts ( #26247 )
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* add per-department wire layouts
* fix science/research inconsistency
* fix wireLayout inheritance
* science is no longer security
* Security doors back to normal wire count
* implement proper wire inheritance
* revert WiresSystem.cs fix
2024-03-20 17:07:38 +01:00
CaYpeN1
796a1f3d5d
add: new modules, sprite visuals, client and shared logic
2024-03-20 21:07:17 +05:00
Pieter-Jan Briers
a4692004de
Fix wire layout inheritance. ( #26289 )
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Wire layouts manually navigate the inheritance hierarchy, but the data fields on the prototypes were also automatically inherited already. This meant that inheriting a wire layout prototype and changing nothing would cause the wires to be duplicated unless they were manually modified on top.
Fix is easy: just disable inheritance on the data fields.
Also, integration test for it.
2024-03-20 16:22:47 +01:00
Pieter-Jan Briers
fc76996dc5
Fix EFCore obsoletion warnings in Content.Server.Database ( #26285 )
2024-03-20 15:47:36 +01:00
Mr. 27
205edfe6d7
Fix blunt melee weapon hitsound ( #26286 )
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* ok
* Update welders.yml
2024-03-20 15:25:38 +01:00
Mr. 27
3836da964c
Monkey and gorilla melee weapon fix ( #26288 )
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Update animals.yml
2024-03-20 15:22:30 +01:00
PJBot
c6fa35dbb6
Automatic changelog update
2024-03-20 11:58:45 +00:00
Errant
e061cb3f8c
Thrown soap/banana/(etc?) will fail to slip until it lands ( #24494 )
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* throw miss
* event
* whoops
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com >
* fix popup duplication
* Separate cancellable event
* no popup, no problem
* remove leftover stuff
---------
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com >
2024-03-20 12:57:39 +01:00